18 #ifndef INCLUDED_PS_GLOBALS
19 #define INCLUDED_PS_GLOBALS
46 extern std::map<int32_t, bool>
g_keys;
63 #endif // INCLUDED_PS_GLOBALS
bool g_mouse_active
Indicates whether the mouse is focused on the game window (mouse positions should usually be consider...
shared_ptr< IFrequencyFilter > PIFrequencyFilter
InReaction GlobalsInputHandler(const SDL_Event_ *ev)
bool g_mouse_buttons[6]
g_mouse_buttons: Mouse buttons states, indexed by SDL_BUTTON_* constants.
PIFrequencyFilter g_frequencyFilter
std::map< int32_t, bool > g_keys
g_keys: Key states, indexed by SDLK* constants.