Pyrogenesis
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Classes | |
struct | SGUIText |
An SGUIText object is a parsed string, divided into text-rendering components. More... | |
struct | SGUIText::SSpriteCall |
A sprite call to the CRenderer. More... | |
struct | SGUIText::STextCall |
A text call to the CRenderer. More... | |
class | CGUIString |
String class, substitute for CStr, but that parses the tags and builds up a list of all text that will be different when outputted. More... | |
struct | CGUIString::TextChunk |
A chunk of text that represents one call to the renderer. More... | |
struct | CGUIString::TextChunk::Tag |
A tag looks like this "Hello [B]there[/B] little". More... | |
struct | CGUIString::TextChunk::Tag::TagAttribute |
struct | CGUIString::SFeedback |
All data generated in GenerateTextCall() More... | |