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Pyrogenesis
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Classes | |
| struct | SGUIText |
| An SGUIText object is a parsed string, divided into text-rendering components. More... | |
| struct | SGUIText::SSpriteCall |
| A sprite call to the CRenderer. More... | |
| struct | SGUIText::STextCall |
| A text call to the CRenderer. More... | |
| class | CGUIString |
| String class, substitute for CStr, but that parses the tags and builds up a list of all text that will be different when outputted. More... | |
| struct | CGUIString::TextChunk |
| A chunk of text that represents one call to the renderer. More... | |
| struct | CGUIString::TextChunk::Tag |
| A tag looks like this "Hello [B]there[/B] little". More... | |
| struct | CGUIString::TextChunk::Tag::TagAttribute |
| struct | CGUIString::SFeedback |
| All data generated in GenerateTextCall() More... | |
1.8.5